12 #ifndef WAVEPACKETSAMPLE_H
13 #define WAVEPACKETSAMPLE_H
16 #include "WavePacket.h"
21 template <
int8_t ALGORITHM>
41 #endif // #ifndef WAVEPACKETSAMPLE_H
void setTable(const int8_t *TABLE_NAME)
Change the sound table which will be played.
void setTable(const int8_t *TABLE_NAME)
Change the sound table which will be played by the Oscil.
A WavePacket which allows a custom table to be set as the audio source for the wavepackets (or grains...
Wavepacket synthesis, with two overlapping streams of wave packets.